s.boot; ProxySpace.push(s); s.quit; ~sa.source = {x=165;b=SinOsc;p=Trig.ar(Saw.ar(x),1);y=b.ar(p*x);z=b.ar(p);(GVerb.ar(GrainIn.ar(2,y,y/2,z,p*z,-1),9))/9}; ~sa.source = {b=LFTri.kr(1/6);CombN.ar(a=sum({BPF.ar(b<0+(b>0.3)*PinkNoise.ar(1!2)*b,b>0.29+0.2*exprand(30,1e4),0.3**2.0.rand/8)}!30),1,1/40,-0.02)}; ~sa.source = {a=SinOsc;CombN.ar(a.ar(a.ar(a.ar(1/[2,3])<0+1)**a.ar(1+a.ar(1+a.ar(1/6)*99)*666).lag(a.ar([1.55,1])%1)*99),1,0.9,3)/3} ~sa.source = {a=SinOsc;b=Spring;c=a.ar((4..2)/64)%1;CombN ar:a.ar(0,b.ar(b.ar(b.ar(a.ar([2,3])>0,4,c@0/4),9,c@1/3),24,c@2/3)*9)*0.7} ~sa.play(); ~sa.fadeTime = 1.0; ~sa.end(); ~ri.source = {var i=Impulse.ar(8),t=1e3,b=20,f=EnvGen.ar(Env([t,t,b+30,b,t],[0,0.01,0.249,0],[1,-3]),i)+[0,2];PMOsc.ar(f,f*2,1,0,f-b/t+1/4)} ~ri.source = {a=SinOscFB;HPF.ar(CombN.ar(a.ar(sum({|i|a.ar(2**(1/8)**i,i/8,a.ar(i+8/8))>a.ar(i+[2,3]/88)}!8)*88,a.ar(1/18,1))),8)/3} ~ri.source = {{a=SinOsc;l=LFNoise2;a.ar(666*a.ar(l.ar(l.ar(0.5))*9)*RLPF.ar(Saw.ar(9),l.ar(0.5).range(9,999),l.ar(2))).cubed}!2} ~ri.play(); ~ri.fadeTime = 1.0; ~ri.end(); ~ga.source = {a=SinOsc;c=Decay2;CombN ar:a.ar(a.ar(b=(1..6)).sum*9+99,sum(c.ar(t=a.ar(10/b).sum>[1,2]*a.ar)*b),c.ar(t,0.02,0.2))/20}; ~ga.source = {a=SinOscFB;Splay.ar({|i|a.ar(1+(c=a.ar(i+1/[6,4])/(a.ar(1/[8,9])+1.5))**i+i*99,d=c%DelayN.ar(c),d.lag3(c%1/99))}!4)/3} ~ga.source = {a=LFTri;Splay.ar(Blip.ar([60,65,53,67,80].midicps,(b=(1..5))**ModDif.ar(a.ar(1),a.ar(2),a.ar(4))*a.ar(1/b/9)*9)).tanh} ~ga.play(); ~ga.fadeTime = 1.0; ~ga.end(); ~ma.source = {}; ~ma.play(); ~ma.fadeTime = 1.0; ~ma.end(); ~pa.source = {Splay.ar({BPF.ar(PinkNoise.ar(20)*LFPulse.ar(2**rrand(-2,2),rand(4)/4,0.5.rand)*(LFNoise1.kr(1/4)>0),exprand(50,15000),1.0.rand)}!10)}; ~pa.source = {a=SinOscFB;AllpassN.ar(a.ar(98.5+c=(Amplitude.ar(d=InFeedback.ar)0*a.ar(1/c)>0*99))*c)).tanh} ~da.play(); ~da.fadeTime = 1.0; ~da.end(); ~ni.source = {Pan2.ar(CombN.ar(BLowPass4.ar(d=Pulse.ar(Duty.ar(1/[10,4],0,Dseq(" #SuperCollider ".ascii.midicps.pyramid(6),99)).mean)),1,1,8)/2,d)/2} ~ni.source = {a=SinOsc;Splay ar:a.ar(Duty.ar(b=1/[1,8,2],0,Dseq(' #SuperCollider '.ascii.pyramid*9**1.0595/2,inf)),a.ar(b)*lag(a.ar(0-b)<0.9)*5e3)/3} ~ni.play(); ~ni.fadeTime = 1.0; ~ni.end();